Cost to buy: 1000 Gil Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight +WHITE MAGIC LEVEL 5+ What it does: Beam of light damages all undead enemies. only have three kinds of Magic per level. What it does: Ally regains some health. Spell Name: Blindna Town to buy it in: Crescent Lake Red Mages and Red Wizards have access to … Cost to buy: 13,000 Gil What it does: Foes don't attack as fast. Magic Points Cost: 8 Personally, I'd go with a totally different approach: Front-load heavily. Town to buy it in: Cornelia Town to buy it in: Gaia Accessable to: White Mage, White Wizard Spell Name: Dark What it does: All spells from enemies do half damage. Magic Points Cost: 3 They can only hold a total of 3 spells per level Spell Name: Invis Magic Points Cost: 38 Bone Shield: Caster animates a bone to protect him from physical attacks, gaining damage reduction 5/-. What it does: Chills all enemies. What it does: Paralyze one enemy. Sphere Grid Abilities includes those that your characters can learn by acquiring them on the Sphere Grid such as Black Magic, White Magic, Skills and Specials. Red Mages and Red +++++++++++++++++++++ +++++++++++++++++++++ Town to buy it in: Crescent Lake +WHITE MAGIC LEVEL 6+ Town to buy it in: Cornelia What it does: Cuts fire damage to whole party by half. o--------------------o Town to buy it in: Onrac Town to buy it in: Melmond +WHITE MAGIC LEVEL 3+ White Mages, White Wizards, and Knights have access to White Magic while Black Mages, Black Wizards, and Ninjas have access to Black Magic. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja +++++++++++++++++++++ Magic Points Cost: 5 Magic Points Cost: 5 Cost to buy: 40,000 Gil Magic Points Cost: 28 Both Technicks & Magicks in the game are basically abilities that you can use in … Spell Name: Stun Accessable to: Black Wizard Spell Name: Cura Magic Points Cost: 10 Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Flare Final Fantasy XI Spell Database. Spell Name: NulAll Elemental Orb: Orb deals 1d3 elemental damage of chosen type. Town to buy it in: Melmond Spell Name: Break Town to buy it in: Elfheim Spell Name: Saber Spell Name: Vox Magic Points Cost: 3 +++++++++++++++++++++ Cost to buy: 250 Gil Spell Name: Cure Summons Demi-Bahamut to fight by your side. Spell Name: Blizzard Town to buy it in: Cornelia Use both types of magic to your advantage. Magic Points Cost: 5 Cost to buy: 13,000 Gil Spell Name: Healaga Magic Points Cost: 8 Magic Points Cost: 10 Now, Final Fantasy 1 didn't have very many spells, but it's good to know about them right? Accessable to: Black Mage, Black Wizard Spell Name: Blind +++++++++++++++++++++ Only White and Black Wizards get Town to buy it in: Elfheim For Final Fantasy on the NES, a GameFAQs message board topic titled "Does anyone have a "recommended" spell list? Cost to buy: 13,000 Gil Magic Points Cost: 15 What it does: Get out of the dungeoun. What it does: Burns all enemies +++++++++++++++++++++ Magic Points Cost: 18 God - creator of all Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 40,000 Gil full access to all of thier respective spells that are available in the game. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Turns one enemy to stone. Town to buy it in: Onrac Town to buy it in: Pravoka Magic Points Cost: 25 Town to buy it in: Elfheim Spell Name: Curaga Magic Points Cost: 8 Magic & Spells in Final Fantasy XV will be covered here. Town to buy it in: Crescent Lake Accessable to: White Wizard Mages, Black Wizards, and Ninjas have access to Black Magic. Town to buy it in: Onrac Spell Name: Kill Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Town to buy it in: Elfheim ". While the previous Final Fantasy had spells that had to be learned, Elemancy employs a new feature where Noctis must gather the three primary elements: fire, ice, and lightning from everyday objects. Cost to buy: 13,000 Gil Have a lot of spells that are more in the level 1 - level 2 territory for all kinds of neat shenanigans. Town to buy it in: Crescent Lake Magic Points Cost: 5 Spell Name: Blizzaga +++++++++++++++++++++ Town to buy it in: Gaia Each time you cast a Magic Points Cost: 10 Town to buy it in: Melmond In single player, the character can either opt to perform fusion using magicite or seek help from an … What it does: Caster has stronger attack and accuracy. Magic Points Cost: 10 What it does: Increases an ally's defense stats. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Paralyze one enemy. What it does: Kills one enemy on the spot. Accessable to: Black Mage, Black Wizard, Red Wizard Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight What it does: Whole party regains some health. Spell Name: Protera +++++++++++++++++++++ Accessable to: White Mage, White Wizard Final Fantasy XV Elemancy Guide - How To Make The Best Spells Magic Points Cost: 15 +++++++++++++++++++++ These spells are listed by sub categories found in the Final Fantasy XII: The Zodiac Age version of the game for the PlayStation 4 (PS4). What it does: Cures darkness. Cost to buy: 30,000 Gil What it does: Increases whole party's evasion stats. What it does: Chills one enemy. Cost to buy: 1000 Gil Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Magic Points Cost: 25 This FFXI database lists the available spells for a specific job/subjob combo. This Spells FAQ is the sole copyright of Ice Queen Zero and cannot be put on +++++++++++++++++++++ Its specific features vary significantly between games, although many of its concepts have remained consistent throughout the franchise. Accessable to: Black Mage, Black Wizard Spell Name: Heal Magic Points Cost: 10 +BLACK MAGIC LEVEL 2+ When using magic, the character can combine one spell with one or two other spells to channel a fusion spell. Town to buy it in: Cornelia Final Fantasy. Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Accessable to: Black Mage, Black Wizard Spell Name: Full-Life There are also two types of magic: White Magic (which is used to help Town to buy it in: Lufenia CONTACT ME What it does: Shocks all enemies. without proper consent. Spell Name: Death What it does: Beams of light damage all undead enemies. Spell Name: Blink What it does: Cures Stone. Spell Name: Thundara Magic Points Cost: 20 Magic Points Cost: 3 Cost to buy: 5000 Gil Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Town to buy it in: Elfheim Spell Name: Firaga Spell Name: Protect Cost to buy: 50 Gil Magic Points Cost: 5 What it does: Earthquake that gobbles up enemies. +++++++++++++++++++++ o--------------------o Magic Points Cost: 35 Cost to buy: 30,000 Gil ---------------------------------------[PSP]----------------------------------- What it does: Casts Darkness on all enemies. Magic, spelled Magick in Final Fantasy XII, is one of the two principal forms of attack in the Final Fantasy franchise. What it does: Sends party to the previous floor. Cost to buy: 250 Gil Cost to buy: 13,000 Gil Cost to buy: 250 Gil Town to buy it in: Cornelia Also prevents spell interruption. azulfria[at]hotmail[dot]com +++++++++++++++++++++ Don't want any email bots. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Revives fallen ally with full strength. Accessable to: Black Mage, Black Wizard Spell Name: Holy Magic Points Cost: 3 What it does: Chills all enemies. Town to buy it in: Crescent Lake Cost to buy: 2500 Gil Spell Name: Hold Spell Name: Diaga Town to buy it in: Elfheim Town to buy it in: Elfheim trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold In Final Fantasy IX, its basic attack was the status effect-based Image spell, making it extremely situational and relegating it to a decidedly second-tier level. There are two types of magic in Final Fantasy 1: White Magic and Black Magic. Magic Points Cost: 10 Cost to buy: 13,000 Gil Town to buy it in: Melmond Spell Name Description; Animate Dead, Lesser: Create one skeleton or zombie. o--------------------o Town to buy it in: Cornelia Accessable to: White Wizard Grants bonus TP when blocking an attack with a shield. What it does: Huge beam of light damages all undead enemies. Cost to buy: 1000 Gil What it does: Enemies can't cast spells. Cost to buy: 5000 Gil Spell Name: NulDeath Town to buy it in: Gaia Magic Points Cost: 3 Final Fantasy 1 / I / FF1 - Magic List. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja o---------------------o Town to buy it in: Pravoka Spell Name: Life Magic Points Cost: 50 Accessable to:Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Restores lots of health to the whole party. Magic Points Cost: 30 Final Fantasy VIII; Final Fantasy (NES) Final Fantasy (PlayStation) Final … Spell Name: Haste Spell Name: Scourge Cost to buy: 30,000 Gil Accessable to: White Mage, White Wizard What it does: Cuts ice damage to whole party by half. Magic Points Cost: 15 Cost to buy: 40,000 Gil Town to buy it in: Elfheim Accessable to: White Wizard Town to buy it in: Pravoka Magic Points Cost: 35 Town to buy it in: Pravoka Spell Name: Poisana Spell Name: Exit Town to buy it in: Elfheim Town to buy it in: Melmond Most who played Final Fantasy: Crystal Chronicles on the GameCube never had the chance to cast most of the game's higher-tier spell combos because they required multiple players. at a time. The Black Magic command's charge time varies, and depends on the spell the player selects to cast. What it does: Shocks all enemies. Town to buy it in: Crescent Lake Town to buy it in: Elfheim Geomancer Spell List 0-LEVEL GEOMANCER SPELLS Create Water: Creates 2 gallons/level of pure water. Cost to buy: 40,000 Gil Cost to buy: 5000 Gil Well whether you think so or not, here is the list … Cost to buy: 50 Gil Whether this is an Attack, Healing, or Indirect spell, The element of the spell; the damage dealt by the spell is affected by the target's vulnerability to that element (damage spells with no element are non-elemental and always deal normal damage), The status effect inflicted or removed by this spell; hover over a "Multiple" status row to see the specific status list, The relative damaging or curing power of this spell, The number of hit points gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of strength gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of vitality gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of spirit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of speed gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of evade gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of hit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of luck gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The percentage of status attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of status defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of elemental attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, The percentage of elemental defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, A modifier to the difficulty of drawing this spell; spells with a higher draw difficulty will generally yield less stock per draw, and are more likely to have a draw fail altogether. What it does: Revive one fallen ally. Spell Name: Stop Town to buy it in: Pravoka For a similar list, maybe with more damage than utility spells, early Final Fantasy games are a good system to look at, too. Accessable to: White Mage, White Wizard What it does: Ally regains some health. +++++++++++++++++++++ Town to buy it in: Onrac Cost to buy: 250 Gil Cost to buy: 5000 Gil Other classes (such as Red Mages / Wizards) can learn both. Spell Name: Warp Cost to buy: 250 Gil What it does: Burns one enemy. No account? They can help your characters and also be used to inflict damage and/or special effects on enemies. Join the world's largest MMO gaming network. Town to buy it in: Melmond Magic Points Cost: 25 Thank you for reading +++++++++++++++++++++ What it does: Cures Poison. can cast both types of spells. Accessable to: Black Mage, Black Wizard INTRODUCTION Town to buy it in: Cornelia o--------------------o Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight What it does: Enemies attack themselves or each other. the party and harm undead foes) and Black Magic which is used to harm all foes. Magic Points Cost: 40 +WHITE MAGIC LEVEL 2+ Spell Name: Temper Magic Points Cost: 20 Accessable to: White Wizard, Red Wizard Cost to buy: 50 Gil +++++++++++++++++++++ That's still the case with the Remastered Edition, but with online multiplayer, it's easier than ever to harness the power of the game's mightiest spells. Final Fantasy Tactics Job List: Muramasa: Final Fantasy Tactics: Don't kill your invisible husband to see what he looks like or you'll sob your heart out. Spell Name: Quake Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja What it does: Enemy loses magical defense. Spells allow a party member to conjure various magical abilities only if a Magic Materia is equipped, these may vary from damaging, healing, and status-inducing spell. Final Fantasy 5's magic system is both complex and easy at the same time. What it does: Warps enemies away. +BLACK MAGIC LEVEL 4+ There are two different kinds of abilities in the game: Equipment Abilities (Auto-Abilities) and Sphere Grid Abilities. Cost to buy: 30,000 Gil Accessable to: White Mage, White Wizard Town to buy it in: Pravoka Spell Name: Confuse Spell Name: Fira Final Fantasy 12: The Zodiac Age Technicks & Magicks Locations. Magic Points Cost: 15 Adds a spell interruption down effect to Rampart: Guardian: Paladin: 75: Self: Obtained with Merit Points. -------------[Final Fantasy 1 20th Anniversary Edition Spells Guide]----------- +++++++++++++++++++++ Cost to buy: 30,000 Gil +++++++++++++++++++++ +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard CREDITS Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight Town to buy it in: Cornelia Magic Points Cost: 12 Spell Name: NulShock Cost to buy: 30,000 Gil What it does: All enemies damaged by holy light. Town to buy it in: Gaia [ White Magic | Black Magic ] So although Red Mage and Red Wizard Cost to buy: 13,000 Gil Guidance: +1 on one attack roll, saving throw, or skill check. You -reading this Accessable to: White Mage, White Wizard Cost to buy: Gives an ally more attacks. Cost to buy: 2500 Gil Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 1000 Gil Magic Points Cost: 30 Cost to buy: 1000 Gil Magic Points Cost: 40 Sign up now! What it does: Casts darkness on one enemy. What it does: Elfheim Magic Points Cost: 8 What it does: Decreases all enemies' evasion stats. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Town to buy it in: Elfheim Iron Will: Paladin: 75: Self: Obtained with Merit Points. There are only a select few characters who can use magic in the game: Red Mage, Spell Name: Focus Town to buy it in: Gaia. Magic Points Cost: 3 What it does: Scares away enemies. Magic Points Cost: 40 Magic Points Cost: 3 +WHITE MAGIC LEVEL 1+ Magic Points Cost: 5 Cost to buy: 50 Gil Town to buy it in: Gaia What it does: Makes enemies sleep. Accessable to: White Wizard White Magic Accessable to: White Mage, White Wizard, Red Wizard What it does: Paralyze all enemies. Spell Name: Thundaga There are a total of eight levels of Magic on each side but each character can Town to buy it in: Gaia Magic Points Cost: 18 Town to buy it in: Crescent Lake Spell Name: Teleport Red Wizard, White Mage, White Wizard, Black Mage, Black Wizard, Knight, and Cost to buy: 1000 Gill When crafting, the proportions of the elements used affect the outcome of the spell. Spells in Final Fantasy 7 Remake is a command mechanic in the game. Cost to buy: 50 Gil Accessable to: Black Wizard Accessable to: Black Mage, Black Wizard, Red Wizard What it does: Decreases an enemy's evasion stats. SPELLS Cost to buy: 2500 Town to buy it in: Melmond Magic Points Cost: 25 But don't worry about the millions of invisible men coming to attack your village because they won't kill you if you don't know how to fight them. +WHITE MAGIC LEVEL 8+ Magic Points Cost: 40 Cost to buy: 1000 Gil Magic Points Cost: 28 Cost to buy: 1000 Gil Town to buy it in: Pravoka Spell Name: Healara Town to buy it in: Gaia Magic Points Cost: 35 Accessable to: White Mage, White Wizard What it does: Ally recovers lots of health. +++++++++++++++++++++ However, in Final Fantasy IX and XI, Fenrir transformed into a relatively powerful ally, provided that players … Magic Points Cost: 38 Town to buy it in: Crescent Lake Accessable to: Black Mage, Black Wizard, Red Wizard What it does: Cures silence. Cost to buy: 40,000 Gil Magick Abilities. +++++++++++++++++++++ Magic can and should be used as often as possible, as it can very well save your life. Ninja. Cost to buy: 2500 Cost to buy: 250 Gil Magic Points Cost: 20 , also called Black, is a skillset in Final Fantasy IV used by Rydia, Tellah, Palom, Fusoya, and Golbez. Cost to buy: 30,000 Gil Cost to buy: 250 Gil Accessable to: White Wizard +++++++++++++++++++++ Spell Name: Blizzara 16 HP + (16 HP for every 10 Int) Kni, Mas, R-Mag, W-Mag 75 : Dia : 8 : All undead/evil : Approx. Cost to buy: 30,000 Gil +WHITE MAGIC LEVEL 7+ Cost to buy: 40,000 Gil Cost to buy: 50 Gil any other websites or posted without given permission nor can it be reproduced Spell Name: Diara Accessable to: White Wizard Town to buy it in: Pravoka +++++++++++++++++++++ Town to buy it in: Melmond What it does: Cuts thunder damage to whole party by half. Certain Characters can cast spells that buff party members or damage Enemies.Magic does not cost MP to cast, instead requiring cooldowns in the case of Ring Magic and in the case of Elemental Magic, replenishment of elemental energy stores at resource deposits scattered across the world. +++++++++++++++++++++ Accessable to: White Mage, White Wizard, Red Mage, Red Wizard +BLACK MAGIC LEVEL 7+ What it does: All enemies take light and heat damage. Cost to buy: 5000 Gil Accessable to: Black Wizard Detect Magic: Detects all spells and magic items within 60 ft. Drench: A sudden downpour soaks a target creature or object. Spell Name: Sleep White Mages, White Wizards, and Knights have access to White Magic while Black Some classes (like White Wizards and Black Wizards) can only learn one type of magic. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Black Magic is the counterpart to White Magic, focusing on damaging the target. What it does: Burns all enemies Cost to buy: 2500 Accessable to: White Mage, White Wizard, Red Mage, Red Wizard Final Fantasy I 20th Anniversary Edition and all its characters, monsters and +++++++++++++++++++++ Final Fantasy VII spell materia consists of magic spells that you can cast either during or outside of battle. Spell Name: Thunder Spell Name: Invisira •Devour List •Extras •Guardian Forces •Item list •Limit breaks •Lyrics •Magazines •Magic •Maps •Monsters •Refining items •Secrets •SeeD ranking •Side quests •Thanks •Triple Triad •Walkthrough •Weapons Spell Name: Dispel o--------------------o Magic Points Cost: 3 Town to buy it in: Lufenia Final Fantasy, all games and animation bearing the Final Fantasy name, and all characters in said games or animation are copyright their respective creators, including but not limited to Squaresoft, Square Enix, Square EA, Tokyo TV, and ADV Films. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: Slow +++++++++++++++++++++ Final Fantasy 1 Spell List. Magic is the core to Final Fantasy VI, and, in a lot of cases, the key to success. +++++++++++++++++++++ +WHITE MAGIC LEVEL 4+ Spell: MP: Target: Effect: Caster: Cost: Cure : 5 : One ally : Heal approx. Spell Name: Focara Cost to buy: 2500 Town to buy it in: Elfheim +BLACK MAGIC LEVEL 5+ What it does: Increases an ally's evasion stats. all copyrights to these properties. Spell Name: Fear Spell Name: Slowra Spell Name: Curaja ------------------------------------------------------------------------------- There are several different "types" of magic, and several "levels" within each type. +BLACK MAGIC LEVEL 3+ +BLACK MAGIC LEVEL 8+ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell: Primary Element: Potency: Fire Fire 1-99 Fira Fire 100-199 Firaga Fire 200+ Flare Fire Any (need special treasure) Blizzard Ice 1-99 Blizzara Ice 100-199 Blizzaga Ice 200+ Freeze Ice +BLACK MAGIC LEVEL 6+ Magic Points Cost: 10 Cost to buy: 40,000 Gil Accessable to: Black Wizard Spell Name: Dia Conjuring a spell costs mana and requires a segment of the ATB bar to be used, this page covers a list of all the Spells that can be acquired. -Ice Queen Zero

. +++++++++++++++++++++ What it does: Kills all foes instantly. Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Cost to buy: 13,000 Gil What it does: Kills one enemy immediately. Wizards have access to both types of Magic. +++++++++++++++++++++ Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard, Ninja Spell Name: NulFrost o--------------------o Spell Name: Sleepara Cost to buy: 2500 Gil Cost to buy: 5000 Gil DISCLAIMER Accessable to: White Mage, White Wizard, Red Wizard Accessable to: White Mage, White Wizard, Red Wizard Magic Points Cost: 32 Magic Points Cost: 5 Town to buy it in: Gaia Accessable to: White Mage, White Wizard, Red Mage, Red Wizard, Knight What it does: One enemy doesn't attack as fast. Magic Points Cost: 50 Town to buy it in: Gaia ---------------------------------[by Ice Queen Zero]--------------------------- Cost to buy: 40,000 Gil Accessable to: Black Wizard Final Fantasy. What it does: Makes one enemy sleep. Town to buy it in: Magic Points Cost: 15 Accessable to: White Mage, White Wizard, Red Wizard Cost to buy: 5000 Gil Spell Name: Fire +BLACK MAGIC LEVEL 1+ List of All Magic Spells | How to Cast All Spells | Final Fantasy … +++++++++++++++++++++ +++++++++++++++++++++ The spell history can be used to craft more of the same spells. What it does: Shocks one enemy. Town to buy it in: Elfheim What it does: Raises evasion stats for the caster. Magic Points Cost: 3 Magic Points Cost: 30 Accessable to: Black Mage, Black Wizard, Red Mage, Red Wizard 20 + (5 for every 2 Int) HP magic damage … Cost to buy: 5000 Gil What it does: A beam of light will harm all undead enemies. Magic Points Cost: 35 +++++++++++++++++++++ What it does: Ally recovers all health. ------------------------------------------------------------------------------- Click on any of the links below to see the full listing: Town to buy it in: Elfheim Spell Name: Silence Dark II: Ranged touch that deals 3d6 points of shadow damage + casting modifier + 1 per level (max of +10) and inflicts Dimmed status effect. GameFAQs and other sites - for hosting o---------------------o Cost to buy: 250 Gil Final Fantasy (NES) Final Fantasy (PlayStation) Final Fantasy II (Famicom) Final Fantasy III (Famicom) Final Fantasy IV (PlayStation) Final Fantasy VI (SNES) Final Fantasy VIII; Final … Magic Points Cost: 20 o--------------------o +++++++++++++++++++++ Accessable to: White Mage, White Wizard, Red Wizard, Knight Accessable to: Black Wizard [at] = @ and [dot] = . What it does: Raises whole party's defense stats. Cost to buy: 50 Gil Magic Points Cost: 10 Cost to buy: 50 Gil o--------------------o Magic List. Spell Name: Diaja What it does: Whole party regains some health. What it does: Better protection against death spells. Magic Points Cost: 25 Abilities List Equipment and Sphere Grid. Town to buy it in: Elfheim Accessable to: White Mage, White Wizard, Red Mage, Red Wizard What it does: Makes an ally's attack stronger. Accessable to: White Mage, White Wizard Magic Points Cost: 30 Of course, when only one element is used, the result of the spell will be the element used, while adding other elements may or may not add an element to the spell. Spell Name: Stona Spell Name: NulBlaze Casts black magic.PSP description Black Magic (くろまほう, Kuro Mahō?) A full listing of the Magick abilities in Final Fantasy XII. Called Black, is a skillset in Final Fantasy 1: White Magic and Black )... In the game: Equipment abilities ( Auto-Abilities ) and Sphere Grid abilities are a total eight. Paladin: 75: Self: Obtained with Merit Points XV will be here! Levels '' within each type Wizard final fantasy spell list cast either during or outside of battle every 2 Int HP... Geomancer spells Create Water: Creates 2 gallons/level of pure Water spell: MP: target: Effect Caster! Will: Paladin: 75: Self: Obtained with Merit Points Mages / Wizards ) learn... One spell with one or two other spells to channel a fusion.! 1 - level 2 territory for all kinds of Magic in Final..: target: Effect: Caster: Cost: Cure: 5: one ally Heal... List 0-LEVEL geomancer spells Create Water: Creates 2 gallons/level of pure.! Fusoya, and, in a lot of spells that are more the! The outcome of the same spells and should be used as often as possible, as can. Abilities in Final Fantasy 1 did n't have very many spells, but it 's to! Some classes ( such as Red Mages / Wizards ) can learn both as possible, as it very. 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